most software feels like cardboard you click a button and it just sits there staring at you or you click a tab and the whole page jumps like it got scared we wanted to build something that feels more like a heavy wooden door clicking shut or a perfect brass dial on an old radio
so we spent a really long time on the tiny things the things you don't usually get a week to work on like buttons that know how heavy they are menus that don't get lost when you move your mouse too fast and loaders that don't lie to you about how long they will take
there are no packages here no config files with fifty options you don't want just a file you copy into your project once you copy it it belongs to you you can change the colors you can change the springs you can break it and put it back together
we didn't organize this by buttons and inputs we organized it by what you are doing when you touch the screen
when you do something and the screen has to say i got you
when you are typing things and want the form to be nice to you
when the computer is thinking and you deserve to know what about
when something happens and we need to tell you without shouting
when things pop up on top and need to remember where they came from
when you are going somewhere new and the page should agree
when you are moving down the page and the header moves with you
when numbers change and you want to see them grow
when your finger is on the glass and physics takes over
when the actual content is arriving or maybe got lost on the way